As many of you probably know, I’m a film student. This
semester my life has been consumed by the production of my junior project,
which until recently has been titled Illumen.
As of week ago, I made a major change to
structure of the project, and as a result, the project goes right along with
what we’ve been talking about in class. But before I describe how that is, let
me describe what Illumen was.
Ever since I read a book by Daniel Quinn called Ishmael,
I’ve been obsessed with displaced myths. That book focused on Genesis and the
anthropological events that led to the creation of that most famous of creation
stories, and made it clear to me that the seeds of myth had been planted in my
mind long before I knew what the word dispersal meant. Because of that, even
before this semester started I knew I wanted to create a myth based around
contemporary society that could wield societal events and ideas as symbols. The
idea was simple.
Once
upon a time, there was a world consumed by darkness…
All the people lived gathered
around a single lightbulb, unblinking, their pupils permanently constricted.
The lives of the people were disgusting at best; they were constantly sick and
seldom spoke to one another. They never left the lightbulb though, because they
were all so terrified of the surrounding darkness. The darkness whispered and
moved, alive and ominous.
Then
one day (if you can call it that), the lightbulb flickered and went dim for no
reason at all. The people panicked. They pushed and fought each other to get as
close to the faded light as possible. Two children volunteered to follow the
lights extension cord and fix whatever is on the other end, taking with them
only a lantern and a rusty sword.
They
followed the cord through the dark all the way to a rickety shack. Inside the
shack, the cord connected to a glowing box chained to the floor. From the box
came an inhuman voice that was weeping unmistakably. The Power Box shook, rattled
and sobbed, and could not be comforted by the children despite their best
efforts. Connected to the Power Box was a Pump. On the floor in front of the
pump was carved the phrase “it must be done.” The children pumped it, and with
each pump came a scream of anguish from the Box. Still, knowing what was at
stake, the children kept pumping for as long as they could.
The
pumping charged the lightbulb, and the people calmed down; everything was back
to normal. On the walk back, the children began to argue about what they’d seen
and done. Suddenly, the darkness itself rumbled like thunder, frightening them
both. From it, a voice spoke. “You have been blinded by your own light. The
only way to regain your sight is to let your eyes adjust to the night.” One of
the children, a girl, took their lantern and turned it off, against the pleas
of her friend.
For a
moment, they were immersed in total darkness. Slowly though, stars faded in
above them, and their eyes adjusted to the dark, revealing a gorgeous landscape
of a massive world all around them. Overwhelmed by the truth of their
situation, the children took the sword, and severed the cord powering the
lightbulb.
The end.
That was a simplified as I could make it, hopefully it makes some kind of sense. Here's a breakdown of some of the ideas I used:
·
Illumen = ill + lumen = sick light
·
the lightbulb is a symbol for technological
progress
·
the darkness is a symbol for the natural world,
which I feel is largely unknown in today’s society.
·
The whole story is an inverted allegory for the
cave: the people are “trapped” but it is by a device of their own creation. I
know the cave allegory has a notorious reputation amongst the honors kids, but
it’s a massively important and relevant framework, so deal with it.
·
Light is symbol for knowledge and enlightenment,
but it has become a source for distraction and blindness.
·
Darkness is a natural and contains a wealth of
knowledge, but it has been mislabeled and misinterpreted as a symbol for evil
and fear.
Basically, I find that people are unaware of the beauty that
surrounds them, and because of their reliance on technology and preset
definitions of progress, they fear a world that lacks the safety and warmth of
the lightbulb of modern society.
I have been very excited to bring this idea into reality,
largely because I feel it reflects reality so directly by playing with
inversions and contradictions like the light that blinds. Sadly, due to several
unfortunate factors, the footage we got didn’t communicate the story very well.
Don’t get me wrong, the general story arc was there, and in a sense the footage
looked really cool. However, it was too clumsy and too loose to captivate an
audience in the way that would be necessary to simulate or recreate the
enlightenment felt by the children when the stars come out. Maybe I’m too much
of a perfectionist, but I can’t settle for that. The footage was never going to
tell the story right, and the “how” of storytelling is absolutely essential to
conveying any kind of meaning. Still, I couldn’t just walk away from the
footage; too many people worked too hard to make it, and I personally had spent
too much money on making it happen. So I found myself stuck: I needed to use
the footage to tell a story, but that story could not be the story the footage
was supposed to be telling, simply because the footage could not tell that
story the right way. I needed a new story for the same old footage.
The project I am working on has been re-named Hubris, and it tells the story of my
semester: me and my struggles to tell the story of Illumen. It opens with the
cast and crew of Illumen on a very standard film set, waiting impatiently for
the director to arrive. Suddenly the door flies open, and I run in covered in
mud and filth screaming, “Everyone! I’ve had an idea! We’re changing
everything, the whole movie is different!” I then proceed to try and explain
the story of Illumen to them, which they don’t give a shit about and constantly
lampoon it while I tell it. For example, as I narrate “all the people live
gathered around a single lightbulb” the footage from that segment of Illumen
plays. Then a cast member yells out, “I have an idea! What if instead of a
lightbulb, it’s a strobe light!” The movie cuts back to the film studio, and
the crew launches into an argument about whether it should be a strobe light or
a lava lamp, much to the chagrin of my characterized version of myself.
This happens over and over again until the cast is so
excited about making a movie radically different than the one I’m describing
that they run out of the studio cheering, leaving me behind and disappointed.
It’s looking really funny so far, and I can’t wait to see how it turns out.
There’s a reason I did this though. The story of Illumen is
actually a broken allegory for the cave: when the children cut the cord, they
forcibly enlighten the people sitting around the lightbulb. The actual allegory
for the cave ends with the enlightened not being able to convince the people in
the cave to leave, and those people mocking and laughing at the enlightened. If
anything, Illumen is a Prometheus story, but the fact that I mixed up the most
important element of the cave allegory made me realize something: I’m not
enlightened. That one truth allowed me to spin the whole project back on
myself, ridding it of any self-righteous elements in exchange for those of
self-deprecation.
Hubris is a real
cave allegory: I run into the studio trying to convince the crew of some great
truth I’ve discovered (which is Illumen, making this a cave within a cave), but
failing to do so. Not only is this a double dispersal of the cave, but it made
me realize that my life outside of this project is equally cave-themed. Here,
in the middle of a class about mythological dispersals and a project where I
was trying to disperse a myth, I found myself being a vessel through which that
same myth was operating. I’d been fighting it this semester, thinking it was a
conscious choice to live a myth, but indeed, the potential of my project
increased exponentially as soon as I realized that my actual experience with my
was far more interesting than the one I was trying to create for people. Not
only that, I think this story gets across the point of the cave story far
clearer than Illumen: Illumen was about enlightenment, Hubris is about
miscommunication.
I will be re-making Illumen this summer, and I can’t wait. I
couldn’t get over how well this whole experience has related to our class, so I
had to tell you guys.
Oh, and Hubris will be showing in the SUB during finals
week, come check it out!
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